Boggle - Monster Stat Block (2024)

This is homebrew, submitted by a member of the community.

Small Fey, Chaotic NeutralSmall Fey, Chaotic Neutral

Armor Class 1414

+/-/*

Hit Points 18 (4d6+4)18 ([4d6+4])

Speed 30 ft., climb 30 ft.30 ft., climb 30 ft.

STR
8 (-1)

DEX
18 (+4)

CON
13 (+1)

INT
6 (-2)

WIS
12 (+1)

CHA
7 (-2)

Token URL:

Boggle - Monster Stat Block (1)

Saving Throws - Proficiency Bonus +2 - Proficiency Bonus [+2]

Skills - Perception +3, Sleight of Hand +6, Stealth +6 - Perception +3, Sleight of Hand +6, Stealth +6

Damage Vulnerabilities

Damage Resistances - Fire

Damage Immunities

Condition Immunities

Senses Darkvision 60 ft., passive Perception 13Darkvision 60 ft., passive Perception 13

Languages - Boggle, Sylvan- Boggle, Sylvan

PB +2

Challenge 1/8 (25 XP)

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Boggle Oil. The boggle excretes nonflammable oil from its pores. The boggle chooses whether the oil is slippery or sticky and can change the oil on its skin from one consistency to another as a bonus action.

Slippery Oil: While coated in slippery oil, the boggle gains advantage on Dexterity (Acrobatics) checks made to escape bonds, squeeze through narrow spaces, and end grapples.

Sticky Oil: While coated in sticky oil, the boggle gains advantage on Strength (Athletics) checks made to grapple and any ability check made to maintain a hold on another creature, a surface, or an object. The boggle can also climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Dimensional Rift. As a bonus action, the boggle can create an invisible and immobile rift within an opening or frame it can see within 5 feet of it, provided that the space is no bigger than 10 feet on any side. The dimensional rift bridges the distance between that space and any point within 30 feet of it that the boggle can see or specify by distance and direction (such as "30 feet straight up"). While next to the rift, the boggle can see through it and is considered to be next to the destination as well, and anything the boggle puts through the rift (including a portion of its body) emerges at the destination. Only the boggle can use the rift, and it lasts until the end of the boggle's next turn.

Uncanny Smell. The boggle has advantage on Wisdom (Perception) checks that rely on smell.

[b]Boggle Oil.[/b] The boggle excretes nonflammable oil from its pores. The boggle chooses whether the oil is slippery or sticky and can change the oil on its skin from one consistency to another as a bonus action.
Slippery Oil: While coated in slippery oil, the boggle gains advantage on Dexterity (Acrobatics) checks made to escape bonds, squeeze through narrow spaces, and end grapples.

Sticky Oil: While coated in sticky oil, the boggle gains advantage on Strength (Athletics) checks made to grapple and any ability check made to maintain a hold on another creature, a surface, or an object. The boggle can also climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

[b]Dimensional Rift.[/b] As a bonus action, the boggle can create an invisible and immobile rift within an opening or frame it can see within 5 feet of it, provided that the space is no bigger than 10 feet on any side. The dimensional rift bridges the distance between that space and any point within 30 feet of it that the boggle can see or specify by distance and direction (such as "30 feet straight up"). While next to the rift, the boggle can see through it and is considered to be next to the destination as well, and anything the boggle puts through the rift (including a portion of its body) emerges at the destination. Only the boggle can use the rift, and it lasts until the end of the boggle's next turn.

[b]Uncanny Smell.[/b] The boggle has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Pummel. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage. Oil Puddle. The boggle creates a puddle of oil that is either slippery or sticky (boggle's choice). The puddle is 1 inch deep and covers the ground in the boggle's space. The puddle is difficult terrain For all creatures except boggles and lasts for 1 hour.

If the oil is slippery, any creature that enters the puddle's area or starts its turn there must succeed on a DC 11 Dexterity saving throw or fall prone.

If the oil is sticky, any creature that enters the puddle's area or starts its turn there must succeed on a DC 11 Strength saving throw or be restrained. On its turn. a creature can use an action to try to extricate itself from the sticky puddle, ending the effect and moving into the nearest safe unoccupied space with a successful DC 11 Strength check.


[b]Pummel.[/b] Melee Weapon Attack: [+1] to hit, reach 5 ft., one target. Hit: 2 ([1d6] - 1) bludgeoning damage. [b]Oil Puddle.[/b] The boggle creates a puddle of oil that is either slippery or sticky (boggle's choice). The puddle is 1 inch deep and covers the ground in the boggle's space. The puddle is difficult terrain For all creatures except boggles and lasts for 1 hour.
If the oil is slippery, any creature that enters the puddle's area or starts its turn there must succeed on a DC 11 Dexterity saving throw or fall prone.

If the oil is sticky, any creature that enters the puddle's area or starts its turn there must succeed on a DC 11 Strength saving throw or be restrained. On its turn. a creature can use an action to try to extricate itself from the sticky puddle, ending the effect and moving into the nearest safe unoccupied space with a successful DC 11 Strength check.

Legendary Actions

Details

Boggles are the little bogeys of fairy tales. They lurk in the fringes of the Feywild and are also found on the Material Plane, where they hide under beds and in closets, waiting to frighten and bedevil folk with their mischief.

A boggle is born out of feelings of loneliness, materializing in a place where the Feywild touches the world in proximity to an intelligent being that feels isolated or abandoned. For example, a forsaken child might unintentionally conjure a boggle and see it as a sort of imaginary friend. A boggle might also appear in the attic of a lonely widower's house or in the caves of a hermit.

Irksome Pests. Boggles engage in petty pranks to amuse themselves, passing the time at their hosts' expense. A boggle isn't above breaking dishes, hiding tools, making frightening sounds to startle cows and sour their milk, or hiding a baby in an attic. Although a boggle's antics might cause distress and unintentional harm, mischief-not mayhem-is usually its intent. If threatened, a boggle flees rather than stand and fight.
Oily Excretions. A boggle excretes an oil from its pores and can make its oil slippery or sticky. The oil dries up and disappears an hour later.
Twisting Space. A boggle can create magical openings to travel short distances or to pilfer items that would otherwise be beyond its reach. To create such a rift in space, a boggle must be adjacent to a space defined by a frame, such as an open window or a doorway, a gap between the bars of a cage, or the opening between the feet of a bed and the floor. The rift is invisible and disappears after a few seconds-enough time for the boggle to step, reach, or attack through it.
Unreliable Allies. A boggle makes a decent servant for a strong-willed master, and wicked creatures such as fomorians and hags sometimes shelter boggles in their lairs. Warlocks who form pacts with archfey have also been known to command boggles, and charismatic individuals who make the right offers have enjoyed temporary alliances with these little tricksters. A bored boggle always finds some way to entertain itself. Boggles are the little bogeys of fairy tales. They lurk in the fringes of the Feywild and are also found on the Material Plane, where they hide under beds and in closets, waiting to frighten and bedevil folk with their mischief.
A boggle is born out of feelings of loneliness, materializing in a place where the Feywild touches the world in proximity to an intelligent being that feels isolated or abandoned. For example, a forsaken child might unintentionally conjure a boggle and see it as a sort of imaginary friend. A boggle might also appear in the attic of a lonely widower's house or in the caves of a hermit.

Irksome Pests. Boggles engage in petty pranks to amuse themselves, passing the time at their hosts' expense. A boggle isn't above breaking dishes, hiding tools, making frightening sounds to startle cows and sour their milk, or hiding a baby in an attic. Although a boggle's antics might cause distress and unintentional harm, mischief-not mayhem-is usually its intent. If threatened, a boggle flees rather than stand and fight.
Oily Excretions. A boggle excretes an oil from its pores and can make its oil slippery or sticky. The oil dries up and disappears an hour later.
Twisting Space. A boggle can create magical openings to travel short distances or to pilfer items that would otherwise be beyond its reach. To create such a rift in space, a boggle must be adjacent to a space defined by a frame, such as an open window or a doorway, a gap between the bars of a cage, or the opening between the feet of a bed and the floor. The rift is invisible and disappears after a few seconds-enough time for the boggle to step, reach, or attack through it.
Unreliable Allies. A boggle makes a decent servant for a strong-willed master, and wicked creatures such as fomorians and hags sometimes shelter boggles in their lairs. Warlocks who form pacts with archfey have also been known to command boggles, and charismatic individuals who make the right offers have enjoyed temporary alliances with these little tricksters. A bored boggle always finds some way to entertain itself.

Source VGM, page 128. Also found in IMR.

Environments Forest, Hill, Underdark, Urban

Tactics

Roles | | | | | | | | | |

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Boggle - Monster Stat Block (2)

Crypto:

Boggle - Monster Stat Block (2024)

FAQs

What is the highest HP monster in DnD? ›

The tarrasque is notorious as the creature with the most hit points of all those featured in the Monster Manual (676 HP). The only other official monster with a challenge rating of 30 is Tiamat, the evil dragon goddess.

How tall are boggles? ›

Boggle Size and Weight

Most boggles stand somewhere between 23 to 30 inches tall.

What is a Boggle 5E? ›

Boggles are the little bogeys of fairy tales. They lurk in the fringes of the Feywild and are also found on the Material Plane, where they hide under beds and in closets, waiting to frighten and bedevil folk with their mischief. Monsters of the Multiverse. → DnD 5e Monsters.

What does recharge mean in a monster stat block? ›

For example, “Recharge 5–6” means a monster can use the Special ability once. Then, at the start of the monster's turn, it regains the use of that ability if it rolls a 5 or 6 on a d6.

What is the most powerful monster in D&D 5e? ›

1 Tarrasque

Description: The most dreaded monster on the Material Plane in D&D is none other than the ferocious Tarrasque. Another gargantuan monstrosity, these scaly bipeds stand fifty feet tall and seventy feet wide, towering almost every creature.

Is Tiamat stronger than a Tarrasque? ›

While the Tarrasque may have the same CR rating, Tiamat is a far greater threat requiring the full range of the game's ruleset.

What is the weakest monster in DnD? ›

1 Shriekers Have Got Literally No Combat Ability

While D&D is full of weak monsters, few compare to the shrieker. These medium-sized "creatures" can't move, can barely see, and have a 1 in most of their stats.

Can a clay golem beat a Tarrasque? ›

clay golem wins.

The clay golem can very slowly deal small amounts of damage, and the tarrasque can't do any.

What is the longest Boggle word? ›

Using the sixteen cubes in a standard Boggle set, the list of longest words that can be formed includes inconsequentially, quadricentennials, and sesquicentennials, all seventeen-letter words made possible by q and u appearing on the same face of one cube.

What breed is a Boggle? ›

The Bogle is a hybrid between the Boxer and the Beagle and can look like either parent breed depending on the dominant appearance. This is a large dog, weighing between 50 and 60 pounds with a strong, muscular build. If the Bogle leans more towards the Boxer parent, it will have a square shaped head and shorter muzzle.

Do bogles shed? ›

Beagles have short hair and are categorized as being dogs of moderate shedding. Shedding is a more or less a continuous cycle as old hair falls out and new hair grows in. However, new hair does not push out old hair, as one might think. Each hair follicle has its own growth cycle of growing, resting, and falling out.

How do you win Boggle every time? ›

While short words are easier to find in Boggle and you will find more short words than long ones, try to find as many long words as you can. The longer the word, the higher the score. For example, a seven letter word earns 5 points, while a four letter word only earns 1 point. Try to find uncommon words.

How do you cheat on Boggle? ›

Boggle With Friends Cheat
  1. Take a screenshot (Home + Power buttons pressed together etc) of your Boggle With Friends game, then pause the game. ...
  2. You can click on score multiplier buttons or select any tile and press numbers 2 & 3 until you see the correct multiplier appear.
  3. Press Solve!

Are contractions allowed in Boggle? ›

Types of Words Not Allowed Proper nouns, abbreviations, contractions, hyphenated words and foreign words that are not in an English dictionary are not acceptable.

How do stats work in monster sanctuary? ›

There are five Stat ratings indicated by the symbols Sword, Staff, Shield, Heart, and Potion. Each tick mark is a rating point for that specific stat. Each monster species has its own unique base stat ratings. The stat ratings of a monster can be increased by passive skills as well as shifting.

How do I print a monster stat block? ›

Get it on page, use snipping tool (lots free, Windows 10 has one built in) to select just the statblock. You can either save as an image or some (like the windows default) can let you print it directly without needing to save it first. This is what I do.

How do you use Countercharm 5e? ›

Countercharm. At 6th Level, you gain the ability to use musical notes or words of power to disrupt mind-influencing Effects. As an Action, you can start a Performance that lasts until the end of your next turn.

How do stat modifiers work in DnD? ›

The Ability Scores and Modifiers table notes the ability Modifiers for the range of possible Ability Scores, from 1 to 30. To determine an ability modifier without consulting the table, subtract 10 from the ability score and then divide the total by 2 (round down).

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